GW2D v1.1
Hello,
the game has been updated to the version 1.1.
The game wasn't clear enough, especially for people who never played Guild Wars 2. While the rules remained the same, selectable buttons are now more visible, stun checks are easier to understand (hopefully), and an interactive tutorial has been added, in addition to the previous "How to play". Let's be honest, I'm the first one to skip tutorials: a well designed game should be understandable without reading pages of text :D
Thank you for your valuable and detailed feedback, it really helps me a lot!
Changelog (v1.1):
- A playable tutorial has been added: it explains the basic rules without having to go through the manual.
- Stun checks received 3 new icons: "wait", "success" and "failed", to help tracking better what's going on during the turn.
- Added the bosses' names to the selection menu (it was just "Boss" before).
- Highlighted several buttons when hovering them with the mouse, to make it clearer that they are interactable (including the dodge bar).
- Added tooltips for the status icons and the dodge bar.
- The description of the boss' current move now appears automatically at the beginning of the turn. Players can still hover the mouse over all the other skills, and the description will be updated.
- The animation of the die roll, for the boss, has been reduced by 1 second (from 3s to 2s). It's still instant for the player.
Files
Get GW2D - I am meta!
GW2D - I am meta!
A boardgame inspired by Guild Wars 2
Status | Released |
Author | Urud |
Genre | Card Game, Strategy |
Tags | 2D, Board Game, Dice, Mouse only, Singleplayer, Tabletop, Turn-based |
Languages | English |
Accessibility | One button |
More posts
- GW2D v1.3 - Added Android version50 days ago
- GW2D v1.398 days ago
- My first game: a tabletop game inspired by Guild Wars 2Aug 02, 2024
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