Robozombie
My second game in Unity.
This is a 2D shooter with top-down graphic, copied from a tutorial for beginners made by Sharped. However, since the original project had zombies (that I don't like) and some bloodsplat, I changed some asset and made my first "animation" for the enemy (just two sprites, with Photoshop, nothing fancy).
I also added a way to keep track of the player's top score, to make it slightly more replayable (if you want to reset the score, or completely remove the game, check the path "C:\Users\...\AppData\LocalLow\Urud" and remove the file .hid).
Assets
Player sprite and animation: Riley Gombart
Enemy sprite: Tatermand
Explosion animation: JROB774
Download
Download
Robozombie.zip 40 MB
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